kotivas
Ivan
C++ developer exploring the intersection of software, graphics, and mathematics through real-time systems and visual experiments.
Projects
SkyGL

SkyGL

Real-time procedural sky and volumetric cloud renderer.

C++OpenGLRaymarch
Graphics Engine

Graphics Engine

An experimental project used for studying OpenGL and modern rendering techniques.

C++OpenGLExperiment
Cnake

Cnake

Classic snake game for learning modern C++ with SDL2

C++SDL2First one

About

I'm a self-taught C++ developer focused on real-time graphics and low-level programming.

My core stack is C/C++, Vulkan, OpenGL, GLSL and HLSL. I've worked with raymarching, SDF rendering, and built my own small rendering engine.

I also build desktop and web applications, including tools in Tauri, low-latency C++ applications with Asio and design-focused websites.

I balance studies with daily coding and am open to freelance work and new opportunities.

Get in touchkotivase@gmail.com

Open to freelance & collaboration.